End of life — September 2026. SolarFlare is no longer maintained and this site is kept for reference only. No further releases, updates, bug fixes, or security patches will be published. Users are encouraged to migrate to Slipstream, the successor project, which remains actively maintained.

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Project & Releasev1.3.0

SolarFlare Changelog

Chronological release notes, performance upgrades, and upstream compatibility syncs.

8 min readUpdated September 2026

Release notes#

Select a version tab. Full GitHub compare links live on each release.

SolarFlare reached end of life in September 2026.\n\n- No further releases, updates, bug fixes, or security patches will be published.\n- The repository is archived and read-only.\n- This documentation site is kept for reference only.\n- Users are encouraged to migrate to Slipstream, the successor project, which remains actively maintained.\n\nThank you to everyone who used, tested, and contributed to this project.

SolarFlare v1.2.2 (Build 2026.824.1)#

Features and improvements

  • Comprehensive docs portal: Next.js documentation portal at https://vindeckyy.github.io/Solar-Flare/docs.
  • REST API extensions: Scoped API tokens (/api/tokens), game scanner (/api/games/scan), and live telemetry endpoints.
  • NVENC and video: Harmonized nvenc_tuning_preset one-click latency, balanced, and quality profiles.
  • Audio FX subsystem: Documented float tunables for AGC, VAD, ducking, and noise gate.
  • Doxygen layout: Restored TOC navigation for SolarFlare fork settings.

SolarFlare v1.2.1 (Build 2026.809.1)#

Features and improvements

  • Live telemetry: Added GET /api/stream/telemetry for host CPU, RAM, and GPU time series.
  • Session history: Added GET /api/sessions backed by session_history.jsonl.
  • Self-updater staging: Staged update workflow with /api/update status reporting.
  • Adaptive bitrate pacing: Real-time network feedback queue (/api/stream/network-stats).

SolarFlare v1.2.0 (Build 2026.807.1)#

Features and improvements

  • Audio FX signal chain: AGC, VAD speech detection, game audio ducking, and noise gate DSP.
  • Opus low-delay controls: Application mode, variable bitrate, and forward error correction knobs.
  • Multi-distro porting: Build support for openSUSE, Fedora, and Debian.
  • CPU real-time scheduling: SCHED_RR capture worker priority and non-IRQ core pinning.

How versions work#

Two identifiers ride every release. The SemVer display title (for example SolarFlare v1.3.0) is what release pages, badges, and headings show. The chronological build version (for example v2026.909.1-solarflare) is the git tag, the CMake PROJECT_VERSION, the sunshine --version output, and the GET /api/health version that Moonlight and update tooling compare. Upstream Sunshine cherry-picks are logged per release so inherited fixes stay traceable.